I grew up in a flyover state small town in a family that didn’t really believe in dreams or imagination. My father was a working man who gave me an appreciation for greasy spoon diners, late nights at dive bars, and a library of bad old movies which influence my sense of humor to this day. My mother helped me become an illustrator through passing on her own talent and support. I read my first comic books bought from flea markets. My first favorite artists were golden age illustrators because the only fairy tale books at the library were so terrifically old that I will never stop being addicted to old book smell. Before my adolescence was over I was hopelessly lost to classic video games, pen and paper roleplaying games and the sort of nerdery you don’t really see many coming back from.
I eventually studied illustration at the Kansas City Art Institute, and sociology at K-State University and after a ping-pong journey through academia found myself helping to publish an indy newspaper in Manhattan Kansas. For two years I broke myself on the wheel of Indesign and learned desktop publishing the hard way, learning practical skills in Photoshop and Illustrator. Sadly, the paper didn’t go the distance and I moved on into production art, learning how to print t-shirts, along with embroidery and other thread oriented embellishment.
The latest chapter of my journey came from years in production work to becoming a graphic designer. I am now the creative director of the 88 Design Group, a humble design agency that is a division of Grandstand, a promotional printing company which improves products with branding from bottle caps to bicycle bells.
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